objector — turn SVG artwork into textured 3D for After Effects
Start from a shape instead of artwork.
None yet. Modifiers stack top to bottom, each reading the shape above it.
No fill colours found in this file.
Nothing is drawn behind the model, so a still exports with a clear alpha channel — what compositing into After Effects needs.
The environment map is lighting only in this mode — its rotation and intensity still drive reflections without appearing behind the model.
A physical camera with a real lens, aperture and shutter. Preview only — camera effects are never baked into an export.
Lower settings trade refraction and shadow detail for framerate.
Choose Traced in the top bar to hand the idle view to the path tracer. It is a reference render — the export is unchanged.